House Rule 1: “Schools” of Numenera

Image: TM and © 2021 Monte Cook Games, LLC.

In most TTRPGs with magic systems there exist a variety of “schools” of magic. There’s a lot to say about how and why this exists, but one of the most direct functions of this classification is to allow different spellcasters in the same party to focus on different areas.

Numenera doesn’t have this as written and in some ways the numenera itself is expected to be so complex and strange that it can’t be classified.

There’s a lot to be said about this RAW approach, but the book itself suggests that players and gamemasters think about different fields of technology as highlighted in Chapter 22 of Numenera Discovery.

To Help diversify parties with multiple Nanos, it might be worth taking a look at the different types of technology listed on page 353 of Numenera Discovery and using these as “schools” that certain Nanos focus on.

This can be mechanized as needed. Perhaps this is nothing more than saying a Mystical Nano Who Dances With Dark Matter takes the lead during situations that involve transdimensional technology while an Intelligent Nano who Talks to Machines might take the lead during situations that involve machines and engines. This can do little more than help avoid two players jumping on the same task every time the numenera comes up in an adventure.

GM’s may give situational bonuses to this, such as giving the player a +1 to the roll, giving them an asset on Tasks related to the character’s specific “School” or “Field,” or even connecting it to their background and advancement in terms of discovery. You might also consider theming the “book on the numenera” that every Nano is given at character creation, mandating that the Asset from using a book for 30 minutes only applies to Tasks related to this specific School of technology.

This can also be a fluid, bendable category depending on how much “sci-fi talk” is in your game.

Iadace!
– Claire

Numenera: 7 Tips for Players

New to Numenera as a player? Looking for ways to improve the flow of your current expedition into ruins from the ancient past? Here are 7 tips to help prepare you for the Ninth World!

Sources:

Numenera Discovery & Destiny
https://www.montecookgames.com/store/product/numenera-discovery-and-destiny/

Ninth World Bestiary
https://www.montecookgames.com/store/product/the-ninth-world-bestiary/

“Using My Fingers to Track Roll Difficulties”
https://seankreynolds.wordpress.com/2021/08/26/using-my-fingers-to-track-roll-difficulties/

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Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games characters and character names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2021 Monte Cook Games, LLC.

Numenera: Character Options in 2021

This video discusses the relevancy of Numenera: Character Options, a supplement to the legacy Numenera rulebook, when considering Discovery & Destiny, and the Cypher System Rulebook.

Books referenced:
Numenera: Character Options
https://www.montecookgames.com/store/product/numenera-character-options/
Numenera: Discovery & Destiny
https://www.montecookgames.com/store/product/numenera-discovery-and-destiny/
Cypher System Rulebook
https://www.montecookgames.com/store/product/cypher-system-rulebook-2/
Consent in Gaming
https://www.montecookgames.com/store/product/consent-in-gaming/
TTRPG Safety Toolkit
https://twitter.com/ttrpgsafetykit?lang=en

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Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games characters and character names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2021 Monte Cook Games, LLC.

Numenera Legacy (2013) and Discovery & Destiny (2018) – Where to Start

While the 2013 Numenera core rulebook was a mind-expanding addition to the hobby, 2018’s Numenera Discovery & Destiny fully and completely replaces the need for the original 2013 legacy material.

This video discusses some of the rules changes that happened with “Numenera 2,” discussing why they were welcome tweaks to the system and setting. It also offers some suggestions for keeping a few of the older concepts alive in current Numenera Discovery & Destiny games.

Links and References:

Numenera Discovery & Destiny
https://www.montecookgames.com/store/product/numenera-discovery-and-destiny/

The Cypher System Rulebook
https://www.montecookgames.com/store/product/cypher-system-rulebook-2/

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Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games characters and character names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2021 Monte Cook Games, LLC.

Numenera: Speed. Heat. Pain. Darkness. (Part Two) | Actual Play Featuring Cypher Unlimited

Originally streamed live on Twitch (twitch.tv/theinfiniteconstruct) on July 1st, 2021, the guys at Cypher Unlimited join The Infinite Construct to play some Numenera with “Speed. Heat. Pain. Darkness.”, an original adventure built using the core Numenera books, Jade Colossus: Ruins of the Prior Worlds, and the Ninth World Bestiary.

With a shot at freedom, three prisoners set forth into a Ninth World ruin to uncover its mysteries and chart their own futures.

//Links//

Special thanks to Cypher Unlimited for playing in this game.
https://www.youtube.com/c/CypherUnlimited/
https://www.twitch.tv/cypherunlimitedlive/

Numenera Discovery & Destiny
https://www.montecookgames.com/store/product/numenera-discovery-and-destiny/

Jade Colossus: Ruins of the Prior Worlds
https://www.montecookgames.com/store/product/jade-colossus-ruins-of-the-prior-worlds/

Ninth World Bestiary
https://www.montecookgames.com/store/product/the-ninth-world-bestiary/

Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games characters and character names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2021 Monte Cook Games, LLC.

Numenera: Speed. Heat. Pain. Darkness. (Part One) | Actual Play Featuring Cypher Unlimited

Originally streamed live on Twitch (twitch.tv/theinfiniteconstruct) on July 1st, 2021, the guys at Cypher Unlimited join The Infinite Construct to play some Numenera with “Speed. Heat. Pain. Darkness.”, an original adventure built using the core Numenera books, Jade Colossus: Ruins of the Prior Worlds, and the Ninth World Bestiary.

With a shot at freedom, three prisoners set forth into a Ninth World ruin to uncover its mysteries and chart their own futures.

//Links//

Special thanks to Cypher Unlimited for playing in this game.
https://www.youtube.com/c/CypherUnlimited/
https://www.twitch.tv/cypherunlimitedlive/

Numenera Discovery & Destiny
https://www.montecookgames.com/store/product/numenera-discovery-and-destiny/

Jade Colossus: Ruins of the Prior Worlds
https://www.montecookgames.com/store/product/jade-colossus-ruins-of-the-prior-worlds/

Ninth World Bestiary
https://www.montecookgames.com/store/product/the-ninth-world-bestiary/